Dedicated 3D Generalist with a passion for
continuous learning and a drive for
mastering technology. Proven reliability
and commitment to fostering positive,
collaborative working relationships. Known
for independently acquiring new skills and
finding innovative solutions to technical
challenges. Meticulous attention to detail
and strong problem-solving capabilities.
Freelance 3D artist
2024-2026: Created 3D animations and Unreal Engine cinematics for client projects. Specialized in rigging and technical solutions to production challenges.
Developed Maya Python scripts to automate workflows and boost efficiency.
3D Generalist
2022-2024: Ein Hashofet Productions, Kibbutz Ein Hashofet, Israel
As a 3D Generalist, I leveraged my diverse skillset across a wide range of projects, from
technology and healthcare initiatives to security defense and instructional materials. Each
assignment presented unique challenges, technologies, and requirements, demanding
adaptability and creative problem-solving. actively seeking out and implementing new
technologies like “real time rendering” I was able to optimize workflows, enhance the 3D
pipeline and save precious time for the company.
Freelance 3D artist
2021-2022: workout visualizations cycles for“Ran Falik Personal Fitness Trainer” 2020:
realistic eye model for “spring vision biomed” medical startup company
Freelance graphic designer
2017- 2021: branding: logos, adds, posters, promotions, and more at
studio “Train Station”, haifa, Israel
skills: Modeling, Sculpting, Texturing, Shading, Rigging, Animation, Simulation, Rendering
software: Maya / Unreal Engine 5/ 3ds max / ZBrush/ Substance painter/Houdini Fx/ Vray / Arnold / Photoshop / After Effects / Davici Resolve