I’m thrilled to share my latest project: a 3-minute Scorpion vs Sub-Zero fight animation, created in Unreal Engine 5 as a tribute to my lifelong love for Mortal Kombat since 1992. This fan-made piece follows my teaser, which gained 30k discovers on X in just 2 weeks (https://x.com/Kostia_Naimark/status/1906271332020462059), and brings the iconic rivalry to life with intense motion-captured animation and dynamic camera work.
This work showcasing my skills in animation, rigging, and cinematic storytelling within UE5. As a recent IAC College graduate, my goal is to get this in front of Ed Boon and the team at NetherRealm Studios for feedback—I’d love to hear their thoughts on this non-commercial fan project!
I’m now available for freelance animation work—feel free to DM me on ArtStation or email me at kostianaimark3d@gmail.com to connect.
Full Fight
The tesar for the full fight
music: by: Kevin Frid
color correction Davici Resolve
Scorpion MK9
chain_rig created inside Maya
Sub Zero MKX
Blood splashes using Phonix FD in Maya exported as alembic to Unreal
Saho khan staue
hammer generated with Meshy ai
Motaro statue
Goro statue crated with Meshy ai
Post Production and color grading in Davici
Damage Shader Smart Material I Have created
Created a controler rig so I could make adjustments to the mocup animation more efficiently
Damage material instans 1
Damage material instans 2